Can videogames enable greater engagement with urban treescapes?

Carr, Simon ORCID logo ORCID: https://orcid.org/0000-0003-4487-3551 , Armson, Dave, Badwan, Khawla, Corcoran, Su, Dare, Eleanor, Davenport, Ian, Gill, Susannah, Siebers, Johan and Rice, Dylan Yamada (2025) Can videogames enable greater engagement with urban treescapes? (Unpublished)

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Abstract

Playing videogames to explore urban and peri-urban treescapes can inform and engage otherwise hard to reach audiences in recognising and valuing these treescapes. Being attuned to the emergent environmental and political perspectives of children through observing gameplay can improve consultation and planning for urban treescapes and positive connections between online and physical environments.

The University of Cumbria's Institute of Science and Environment’s policy briefings provide an evidence base for policy makers and are developed from our research and expertise including UK land protection and conservation, disaster risk reduction, international conservation and marine mammal acoustics.

Item Type: Report
Departments: Institute of Science and Environment > Forestry and Conservation
Depositing User: Anna Lupton
Date Deposited: 10 Oct 2025 10:56
Last Modified: 10 Oct 2025 11:15
URI: https://insight.cumbria.ac.uk/id/eprint/9108

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