Shaw, Elliott (2019) Religious literacy and video game development. In: Visualising Cultures: Media, Technology and Religion (BASR Annual Conference 2019), 2nd - 4th September 2019, Leeds Trinity University. (Unpublished) Full text not available from this repository.
(Contact the author)Item Type: | Conference or Workshop Item (Paper) |
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Departments: | Pre June 2020 Academic Departments and Services > Academic Departments > Institute of Arts (IOA) > Fine Arts |
Depositing User: | Christian Stretton |
Date Deposited: | 10 Mar 2020 13:33 |
Last Modified: | 05 Jul 2021 11:20 |
URI: | https://insight.cumbria.ac.uk/id/eprint/5443 |
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